
The culprits: XBOX360's "Ring of Fire" and the NES' blinking power light
With the recent news of Microsoft's hardware failure in its XBOX360 console, I am reminded of one of the other infamous illuminations to come out of video game consoles: That dreaded blinking light on the "toaster" NES console. So, I decided to match the two lights head-to-head in a deathmatch, or at least lightmatch, to see which represents a better, or worse, issue.
Round 1: What it does
NES: The power light on the NES console blinks on and off when the power is turned on.
360: The ring on the power button turns a pretty red color when turned on.
Round goes to - 360: A ring beats out a square any day.
Round 2: Why is it doing that?
NES: The contacts on the cartridge aren't making full contact with the 72-pin adapter inside the console. Or, the contacts on each end may be corroded.
360: HARDWARE FAILURE!!!!! These problems range anywhere from general hardware failure to overheating to the console scratching that disk you just shelled out 60 bucks for and so on and so on. It could actually be any one of these things... really.
Round goes to - 360: Keep in mind that other than mice, keyboards and other small peripherals, Microsoft is a software company, which means building complex hardware hasn't exactly been its forte for the past 30 years.
Round 3: Annoyance factor
NES: Fairly low. See why in later rounds.
360: Mind-numbingly high. See why in later rounds.
Round goes to - 360: See why in later rounds.
Round 4: Percentage of consoles affected
NES: Every single one of them. Due to the toaster NES' "zero force" loading design, all consoles face this fate at one point or another.
360: 3 to 5 percent. Of course, this is Microsoft's estimate. Others have reported the percentage as much, much higher.
Round goes to - NES: Because all is more than 3 to 5 percent.
Round 5: Number of games affected
NES: Most, if not all, especially if the problem is on the console's end.
360: Every single one if the hardware dies or overheats. Can't play games on a console that won't power up now, can you.
Round goes to - 360: At least if the NES problem affects all games, it doesn't affect them 100 percent of the time.
Round 6: How do I fix it?
NES: Contrary to mythological belief, blowing on your games won't do anything. Actually, it can make the problem worse. What does help, though, is cleaning the contacts on your carts and console. If cleaning the 72-pin connector doesn't fix the problem, you can buy another one online for less than $15 and change it out yourself. There's no soldering required!
360: Kiss your console goodbye! At least temporarily. After calling 1-800-4MYXBOX, you'll have to mail your console in, and they'll fix it. They say you should have it back within a couple weeks. Meanwhile, you have to sit and watch while your buddies play Final Fantasy on their working NES consoles.
Round goes to - 360: Having to send off your console to be fixed sucks, which makes it great the NES has minimal parts inside, all of which can be switched out without having to be a master electrician.
And the title of "Light That Symbolizes the Most Gut-wrenching Problem with a Video Game Console" is... the XBOX360, by a 5-1 margin! When you fork out that kind of cash for a console you expect it to work for a long time. Look at the original NES: It carried a $250 price tag when it was introduced, but at least they still work!




If the vampires attack, you must whip them! If they come back again, you must whip them! OK, I know, that's not what Devo really sang, but if Simon's whip is strong enough to slay Dracula then sign me up for one! By the way, isn't this one of the most visually appealing games ever on the NES?
You'll notice that on the Sega Genesis/Mega Drive version of Golden Axe Gilius Thunderhead's weapon isn't golden - it's silver (or chrome, if you'd prefer). But one thing's for sure: If a little old man came running and jumping at me swinging an ax that big, I'd be running for the hills. His magic is the weakest of the three heroes in the game, but he makes up for it by wielding a big stick.
Ask anyone who has played Contra, and they'll be sure to tell you this was by far the best weapon in the game. What other gun allows you to take out several enemies on different levels at one time? And best of all, the Spread went from vertical to horizontal during the two "Base" stages.
I someday hope to have the ability to channel my own "Ha-dou-ken" and launch fireballs at others. I believe my friends would be impressed.
Radd Spencer doesn't jump, which make his bionic arm all the more important. But what brings it to super-cool status is that it can do so much more! The arm can grab some items and enemies. It can also deflect bullets! Can anything Batman packs do that?
Not to be confused with "The Force" of a certain series of George Lucas films, the Force in R-Type is a glowing sphere with three levels of power. The levels of power feature different beams and waves. What makes this weapon rank so high is that it has the ability, when used properly, to gradually destroy some of the game's bosses on its own. You just have to survive long enough for it to do its work. It's also used as an indestructible shield.
There may be some out there, but you'd be hard pressed to find a weapon as synonymous with a game as "The Blade of Evil's Bane." The scope of the Master Sword's role in its various appearances throughout the Zelda series has been slightly varied, but for the most part is essentially the same - kill Ganon. The ability to destroy evil in general is what made this weapon No. 1. No machine gun or fireball can do that!
